I don’t think you can take your cart to Wilderness Lodge. I think carts stay on FW.
Also, recently that road/path was closed due to the site work for the now-postponed/canceled new construction between FW and WL.
The biggest difference at FW itself is that it’s spread out. You’re a long way from a mug refill, if they’re doing that. If you have a cart, there are plug ins by Pioneer Hall - this has Crocketts Tavern and Trails End Kitchen - near the Marina. There’s also a nice playground near Crocketts Tavern. And cart plugins near the bus stop at the Outpost.
There are 2 trading posts - one near the Marina, and one about halfway there. The Marina is where you get a boat to MK. The Marina also has the table service Trail’s End Kitchen. It’s usually a buffet, so if it’s open, it’ll be changed.
The entrance of FW is the Outpost, which is also where you get transportation to other parks. There’s about a mile between the Outpost and the Marina.
The cabins are grouped in loops with campsite loops nearer the Marina. Tho there is quite a bit of real estate between the Outpost and the cabins.
If you’re heading anywhere in the resort, you’ll leave your vehicle at your cabin. There aren’t parking places at most trading posts or Pioneer Hall.
Usually there is a nightly sing along, smores, and a movie. There is a pool in the cabin area. I think for a water slide you’d go to the main pool.
Playgrounds and lots of paths for walking or biking. I suppose the bike barn would be open for bike rentals. Probably not horseback riding. Archery might still be a thing.
The cabins were dark. The full sized Murphy beds in the living rooms were switched out for queen sleeper couches. Perhaps at that time the living room was brightened up. We brought lights - it was December so we decorated.
There’s a deck and a picnic table. Full size appliances in the kitchen. Dishwasher.
Only one bath but it’s a decent size.
Back bedroom had a bunk bed and a full bed.
It’s meant to be rustic.